Document Type

Conference Proceeding

Publication Date

12-1-2008

Publication Title

Proceedings of the 20th Annual Canadian Conference on Computational Geometry, CCCG 2008

Abstract

We present a novel approach to morph between two isometric poses of the same non-rigid object given as triangular meshes. We model the morphs as linear interpolations in a suitable shape space S. For triangulated 3D polygons, we prove that interpolating linearly in this shape space corresponds to the most isometric morph in R3. We extend this shape space to arbitrary triangulations in 3D using a heuristic approach.

First Page

55

Last Page

58

Rights

© the authors

Comments

Archived as published.

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