Document Type
Conference Proceeding
Publication Date
1-1-2005
Publication Title
Proceedings of the 17th Canadian Conference on Computational Geometry, CCCG 2005
Abstract
We give the first complete analysis that the complexity of finding and maintaining rigid components of planar bar-and-joint frameworks and arbitrary d-dimensional body-and-bar frameworks, using a family of algorithms called pebble games, is O(n2). To this end, we intro- duce a new data structure problem called union pair- find, which maintains disjoint edge sets and supports pair-find queries of whether two vertices are spanned by a set. We present solutions that apply to generalizations of the pebble game algorithms, beyond the original rigidity motivation.
First Page
219
Last Page
222
Recommended Citation
Lee, Audrey; Streinu, Ileana; and Theran, Louis, "Finding and Maintaining Rigid Components" (2005). Computer Science: Faculty Publications, Smith College, Northampton, MA.
https://scholarworks.smith.edu/csc_facpubs/245
Comments
Archived as published.